Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 92 days ago
11 / 4 / 10
K / D / A
40.4%
Kill participation
1,174.7
Damage / min
14,538g
504.5 gold / min
25
10 placed · 2 cleared
234
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Darius · Top
11 / 4 / 10
40.4% KP
33,850
22.1% share
14,538g
234 CS · 8.1/m
Lawrence#0001
Qiyana · Jungle
19 / 8 / 9
53.8% KP
38,347
25% share
16,963g
190 CS · 6.6/m
tansu ciller#otan4
Ahri · Mid
13 / 3 / 10
44.2% KP
35,639
23.3% share
13,577g
191 CS · 6.6/m
мало тебя#5421
Xayah · ADC
1 / 8 / 15
30.8% KP
22,366
14.6% share
13,909g
249 CS · 8.6/m
Tunaylol#2805
Elise · Support
8 / 4 / 14
42.3% KP
22,897
15% share
10,889g
25 CS · 0.9/m
Red side
Defeatmurhorse#Muro
Renekton · Top
4 / 11 / 5
33.3% KP
16,388
16.4% share
10,418g
188 CS · 6.5/m
wings#shark
Nunu & Willump · Jungle
5 / 12 / 11
59.3% KP
13,216
13.2% share
11,648g
156 CS · 5.4/m
twc smrfng#0210e
Neeko · Mid
1 / 12 / 4
18.5% KP
21,559
21.6% share
8,888g
180 CS · 6.2/m
Zeynebe Aşığım#6767
Naafiri · ADC
15 / 8 / 3
66.7% KP
39,011
39% share
18,764g
254 CS · 8.8/m
Runa#emo
Janna · Support
2 / 9 / 14
59.3% KP
9,738
9.7% share
8,640g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
