Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 92 days ago
6 / 4 / 12
K / D / A
51.4%
Kill participation
1,091.9
Damage / min
12,126g
488.6 gold / min
17
7 placed · 1 cleared
212
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrippermec#LOTR
Malphite · Top
4 / 6 / 1
29.4% KP
22,310
20.7% share
8,967g
177 CS · 7.1/m
Krebya#TR1
Lee Sin · Jungle
4 / 9 / 3
41.2% KP
13,726
12.7% share
9,242g
149 CS · 6/m
ANTONY MONTANA#TR1
Yasuo · Mid
2 / 10 / 3
29.4% KP
20,770
19.3% share
8,544g
167 CS · 6.7/m
Alex Mercer#1v9
Vladimir · ADC
7 / 4 / 5
70.6% KP
40,712
37.8% share
11,809g
221 CS · 8.9/m
So Rare#lytlm
Nami · Support
0 / 6 / 9
52.9% KP
10,203
9.5% share
6,620g
13 CS · 0.5/m
Red side
VictoryLoki#0651
Sion · Top
6 / 4 / 12
51.4% KP
27,098
25.4% share
12,126g
212 CS · 8.5/m
Rydr#TR1
Wukong · Jungle
9 / 1 / 12
60% KP
18,272
17.1% share
12,619g
180 CS · 7.3/m
Adrenaly#hope
Zed · Mid
10 / 3 / 6
45.7% KP
21,031
19.7% share
11,124g
187 CS · 7.5/m
Amphy#0404
Ryze · Support
10 / 6 / 9
54.3% KP
32,220
30.2% share
13,342g
187 CS · 7.5/m
HA support#DPSUP
Thresh · ADC
0 / 3 / 25
71.4% KP
8,123
7.6% share
8,461g
46 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
