Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Flex · 91 days ago
8 / 13 / 15
K / D / A
47.9%
Kill participation
840.9
Damage / min
18,556g
480.3 gold / min
28
12 placed · 3 cleared
205
5.3 CS / min
Objective control
5
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIZILCAHAMAM#0606
Garen · Top
17 / 8 / 7
46.2% KP
41,304
27.7% share
20,304g
251 CS · 6.5/m
Nanami#Kiraz
Aatrox · Jungle
5 / 11 / 9
26.9% KP
19,528
13.1% share
16,273g
300 CS · 7.8/m
CİDDİYET#TANK
Lux · Mid
7 / 5 / 20
51.9% KP
37,038
24.8% share
16,408g
275 CS · 7.1/m
UrMajestyWladek#1907
Yasuo · ADC
13 / 9 / 8
40.4% KP
28,092
18.8% share
18,534g
255 CS · 6.6/m
Nyroval#2808
Camille · Support
10 / 15 / 14
46.2% KP
23,174
15.5% share
14,401g
37 CS · 1/m
Red side
VictoryLoki#0651
Jax · Top
8 / 13 / 15
47.9% KP
32,487
20.8% share
18,556g
205 CS · 5.3/m
Coverit#TOXIC
Kha'Zix · Jungle
8 / 12 / 9
35.4% KP
24,701
15.8% share
14,511g
166 CS · 4.3/m
İÇERİM ŞARABI#NTC
Gragas · Mid
4 / 10 / 13
35.4% KP
25,938
16.6% share
17,269g
301 CS · 7.8/m
花は散るがゆえに花なり#Ktufi
Yunara · ADC
16 / 5 / 15
64.6% KP
56,726
36.3% share
29,366g
388 CS · 10/m
nashii#666
Pyke · Support
12 / 12 / 13
52.1% KP
16,522
10.6% share
15,419g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
