Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Flex · 91 days ago
18 / 5 / 3
K / D / A
47.7%
Kill participation
1,302.9
Damage / min
16,307g
605.8 gold / min
21
9 placed · 1 cleared
231
8.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Darius · Top
18 / 5 / 3
47.7% KP
35,071
31.2% share
16,307g
231 CS · 8.6/m
Coverit#TOXIC
Karthus · Jungle
5 / 6 / 17
50% KP
19,484
17.3% share
13,608g
222 CS · 8.2/m
İÇERİM ŞARABI#NTC
Cassiopeia · Mid
5 / 5 / 7
27.3% KP
17,957
16% share
11,744g
213 CS · 7.9/m
花は散るがゆえに花なり#Ktufi
Tristana · ADC
13 / 3 / 11
54.5% KP
28,938
25.7% share
17,599g
217 CS · 8.1/m
nashii#666
Poppy · Support
3 / 5 / 19
50% KP
11,009
9.8% share
9,069g
26 CS · 1/m
Red side
DefeatFF Invincible#TR1
Mordekaiser · Top
3 / 12 / 4
29.2% KP
16,194
18.7% share
8,294g
134 CS · 5/m
GODTİERGASBİK#TR1
Bel'Veth · Jungle
8 / 7 / 7
62.5% KP
16,622
19.2% share
12,295g
142 CS · 5.3/m
Rzenon#TR1
Hwei · Mid
7 / 11 / 6
54.2% KP
33,493
38.7% share
10,995g
178 CS · 6.6/m
BCW Stylish#オグズ
Zeri · ADC
6 / 8 / 5
45.8% KP
14,852
17.2% share
12,342g
241 CS · 9/m
Sally#1AXE
Yuumi · Support
0 / 6 / 12
50% KP
5,408
6.2% share
6,409g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
