Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 89 days ago
14 / 11 / 4
K / D / A
69.2%
Kill participation
1,382.7
Damage / min
16,237g
599.9 gold / min
22
8 placed · 2 cleared
209
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTeorila#Tiger
Irelia · Top
8 / 7 / 5
27.1% KP
23,484
19.5% share
14,043g
265 CS · 9.8/m
lgke13#8526
Master Yi · Jungle
12 / 7 / 2
29.2% KP
21,027
17.5% share
15,616g
262 CS · 9.7/m
sonumu getir#zed
Sylas · Mid
7 / 7 / 14
43.8% KP
25,039
20.8% share
11,587g
160 CS · 5.9/m
brainrot31#XDD
Yunara · ADC
20 / 2 / 6
54.2% KP
44,225
36.8% share
19,204g
267 CS · 9.9/m
Veasther3#ZEİTT
Lulu · Support
1 / 4 / 23
50% KP
6,437
5.4% share
8,947g
30 CS · 1.1/m
Red side
DefeatLoki#0651
Sett · Top
14 / 11 / 4
69.2% KP
37,426
41.9% share
16,237g
209 CS · 7.7/m
sari papatya#1202
Naafiri · Jungle
3 / 7 / 6
34.6% KP
10,848
12.1% share
10,171g
195 CS · 7.2/m
Younes Belhanda#1754
Varus · Mid
5 / 6 / 0
19.2% KP
16,793
18.8% share
12,226g
221 CS · 8.2/m
haters#real
Draven · ADC
4 / 13 / 0
15.4% KP
11,437
12.8% share
9,230g
174 CS · 6.4/m
JungKing31#12345
Lissandra · Support
0 / 11 / 9
34.6% KP
12,861
14.4% share
8,367g
103 CS · 3.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
