Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 87 days ago
14 / 7 / 5
K / D / A
35.2%
Kill participation
1,188
Damage / min
17,656g
538 gold / min
23
10 placed · 1 cleared
275
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Darius · Top
14 / 7 / 5
35.2% KP
38,985
21.2% share
17,656g
275 CS · 8.4/m
let it happen#gwen
Naafiri · Jungle
11 / 9 / 11
40.7% KP
34,655
18.9% share
17,304g
245 CS · 7.5/m
Gölge Alev#6767
Xerath · Mid
12 / 7 / 18
55.6% KP
44,393
24.2% share
16,016g
212 CS · 6.5/m
Crimer#TR1
Ezreal · ADC
11 / 8 / 9
37% KP
37,887
20.6% share
16,758g
219 CS · 6.7/m
MAYMUNAZOR#1111
Camille · Support
6 / 11 / 13
35.2% KP
27,785
15.1% share
11,386g
22 CS · 0.7/m
Red side
Defeatmakarayız abi#123
Yone · Top
8 / 10 / 6
33.3% KP
30,812
22.5% share
13,783g
233 CS · 7.1/m
Cacıkçı#trlp
Sylas · Jungle
20 / 11 / 7
64.3% KP
42,092
30.8% share
18,106g
200 CS · 6.1/m
Ayuşhilidara#Ysf
Irelia · Mid
5 / 13 / 12
40.5% KP
24,308
17.8% share
12,687g
208 CS · 6.3/m
witwicky#tosik
Viktor · ADC
7 / 13 / 9
38.1% KP
25,919
18.9% share
13,399g
210 CS · 6.4/m
Stack Housé#TR1
Seraphine · Support
2 / 7 / 21
54.8% KP
13,709
10% share
10,926g
60 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
