Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 87 days ago
16 / 7 / 7
K / D / A
50%
Kill participation
1,092.2
Damage / min
16,203g
456.9 gold / min
42
15 placed · 2 cleared
271
7.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZandalari#7102
Renekton · Top
5 / 9 / 3
19.5% KP
25,378
17.5% share
15,016g
288 CS · 8.1/m
Refresias#TR1
Lee Sin · Jungle
8 / 7 / 5
31.7% KP
17,685
12.2% share
15,013g
244 CS · 6.9/m
hamburgersewerim#444
Kassadin · Mid
16 / 8 / 1
41.5% KP
56,208
38.7% share
21,500g
251 CS · 7.1/m
VAHŞET#4YÜK
Samira · ADC
12 / 12 / 2
34.1% KP
37,202
25.6% share
17,332g
283 CS · 8/m
The Bitter Truth#111
Janna · Support
0 / 10 / 25
61% KP
8,697
6% share
11,490g
35 CS · 1/m
Red side
DefeatLoki#0651
Malphite · Top
16 / 7 / 7
50% KP
38,736
25.7% share
16,203g
271 CS · 7.6/m
kapsonlucocuk14#123
Qiyana · Jungle
17 / 4 / 10
58.7% KP
38,451
25.5% share
20,159g
250 CS · 7/m
LOW MASTER DOGU#DOGGO
Lissandra · Mid
5 / 11 / 11
34.8% KP
28,250
18.7% share
13,023g
258 CS · 7.3/m
Göktürk Hakan#TR1
Ezreal · ADC
3 / 13 / 15
39.1% KP
28,780
19.1% share
13,567g
211 CS · 5.9/m
yone onlyfans#sub
Seraphine · Support
5 / 7 / 22
58.7% KP
16,725
11.1% share
11,046g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
