Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Ranked Solo/Duo · 87 days ago
3 / 4 / 13
K / D / A
43.2%
Kill participation
744.3
Damage / min
16,353g
584.4 gold / min
26
2 placed · 4 cleared
287
10.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKichimura Washuu#172
Warwick · Top
4 / 9 / 5
23.7% KP
21,531
18.8% share
9,902g
176 CS · 6.3/m
QınZhao#1234
Hecarim · Jungle
6 / 5 / 10
42.1% KP
15,015
13.1% share
12,065g
192 CS · 6.9/m
Amôr#2ybnc
Yasuo · Mid
5 / 6 / 9
36.8% KP
14,330
12.5% share
11,834g
225 CS · 8/m
Барвун#RU2
Jinx · ADC
16 / 10 / 6
57.9% KP
33,772
29.4% share
19,147g
217 CS · 7.8/m
Murciélago#001
Vel'Koz · Support
7 / 7 / 19
68.4% KP
30,182
26.3% share
11,201g
71 CS · 2.5/m
Red side
Victorywistarias wifey#1101
Fiora · Top
14 / 8 / 5
51.4% KP
36,918
33.7% share
16,013g
230 CS · 8.2/m
Loki#0651
Dr. Mundo · Jungle
3 / 4 / 13
43.2% KP
20,828
19% share
16,353g
287 CS · 10.3/m
Alex Mercer#1v9
Malzahar · Mid
5 / 4 / 14
51.4% KP
18,470
16.8% share
14,197g
270 CS · 9.6/m
Shuhei Hisagi#BLÆCH
Twitch · ADC
12 / 14 / 8
54.1% KP
25,482
23.2% share
14,660g
142 CS · 5.1/m
Melissa#Vişne
Lulu · Support
3 / 8 / 17
54.1% KP
7,986
7.3% share
9,474g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
