Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 87 days ago
18 / 7 / 3
K / D / A
47.7%
Kill participation
1,392.7
Damage / min
14,439g
577.6 gold / min
21
7 placed · 1 cleared
203
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Darius · Top
18 / 7 / 3
47.7% KP
34,817
28% share
14,439g
203 CS · 8.1/m
kickalpheto#Eto
Diana · Jungle
2 / 6 / 12
31.8% KP
17,595
14.1% share
11,134g
197 CS · 7.9/m
Güllaç kedi#TR1
Yone · Mid
10 / 7 / 7
38.6% KP
31,040
24.9% share
12,852g
212 CS · 8.5/m
sun eater#TR2
Twitch · ADC
12 / 4 / 11
52.3% KP
31,502
25.3% share
13,621g
167 CS · 6.7/m
MrDeepFear#TR1
Yuumi · Support
2 / 5 / 26
63.6% KP
9,609
7.7% share
8,742g
11 CS · 0.4/m
Red side
DefeatAKILVERME#TR1
Dr. Mundo · Top
4 / 6 / 3
24.1% KP
15,913
16.9% share
8,611g
155 CS · 6.2/m
Headache#RAME
Taliyah · Jungle
16 / 6 / 6
75.9% KP
33,646
35.7% share
16,076g
220 CS · 8.8/m
Thank you next#TR1
Qiyana · Mid
5 / 10 / 5
34.5% KP
14,078
14.9% share
9,707g
154 CS · 6.2/m
Comrade#TR99
Zeri · ADC
0 / 13 / 5
17.2% KP
12,272
13% share
9,921g
190 CS · 7.6/m
gerizekali mal#hzrn
Camille · Support
4 / 9 / 15
65.5% KP
18,426
19.5% share
9,471g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
