Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 87 days ago
6 / 7 / 4
K / D / A
34.5%
Kill participation
770
Damage / min
13,081g
469.4 gold / min
25
7 placed · 3 cleared
228
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
6 / 7 / 4
34.5% KP
21,458
22.4% share
13,081g
228 CS · 8.2/m
IDeluxy#TR1
Talon · Jungle
8 / 7 / 6
48.3% KP
21,647
22.6% share
15,478g
213 CS · 7.6/m
DEDE35MALZ#00000
Malzahar · Mid
2 / 11 / 11
44.8% KP
18,699
19.6% share
9,425g
144 CS · 5.2/m
Ψ Piedra#1922
Yasuo · ADC
8 / 10 / 8
55.2% KP
22,322
23.3% share
13,454g
205 CS · 7.4/m
onaltı#SSS
Sylas · Support
5 / 13 / 5
34.5% KP
11,473
12% share
10,287g
73 CS · 2.6/m
Red side
VictoryKing Ragnar#3482
Mordekaiser · Top
8 / 3 / 9
35.4% KP
19,502
15.9% share
12,570g
202 CS · 7.2/m
Jack Daniels#BBC
Hecarim · Jungle
4 / 2 / 17
43.8% KP
19,503
15.9% share
12,155g
204 CS · 7.3/m
katakiuchi#akali
Akali · Mid
11 / 8 / 9
41.7% KP
28,038
22.9% share
13,574g
198 CS · 7.1/m
GABCUK#TR1
Corki · ADC
19 / 10 / 6
52.1% KP
42,836
35% share
18,218g
185 CS · 6.6/m
tonguç akademi#itsme
Pyke · Support
6 / 6 / 15
43.8% KP
12,507
10.2% share
10,291g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
