Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 87 days ago
8 / 2 / 6
K / D / A
53.8%
Kill participation
1,160.8
Damage / min
9,877g
395.1 gold / min
23
9 placed · 1 cleared
164
6.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysettangel#00000
Sett · Top
3 / 8 / 3
17.1% KP
14,451
16.2% share
9,215g
149 CS · 6/m
anlatı boşluğu#00000
Rek'Sai · Jungle
8 / 3 / 11
54.3% KP
18,112
20.3% share
12,367g
151 CS · 6/m
Squdoo#TR1
Irelia · Mid
10 / 4 / 6
45.7% KP
19,783
22.1% share
13,608g
265 CS · 10.6/m
Kule Açiom#Kule
Miss Fortune · ADC
8 / 6 / 9
48.6% KP
26,346
29.5% share
12,950g
188 CS · 7.5/m
BW NomNom#SSS
Tahm Kench · Support
6 / 5 / 16
62.9% KP
10,624
11.9% share
9,302g
10 CS · 0.4/m
Red side
DefeatLoki#0651
Malphite · Top
8 / 2 / 6
53.8% KP
29,021
27.7% share
9,877g
164 CS · 6.6/m
Namolia#TR1
Shyvana · Jungle
7 / 7 / 7
53.8% KP
22,389
21.3% share
10,497g
151 CS · 6/m
Ψ Piedra#1922
Yasuo · Mid
5 / 8 / 5
38.5% KP
14,129
13.5% share
10,849g
206 CS · 8.2/m
Headache#RAME
Lucian · ADC
5 / 9 / 5
38.5% KP
32,085
30.6% share
12,331g
212 CS · 8.5/m
catay#cty
Milio · Support
1 / 9 / 13
53.8% KP
7,307
7% share
8,005g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
