Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Flex · 85 days ago
17 / 6 / 12
K / D / A
56.9%
Kill participation
1,540.3
Damage / min
19,164g
532.8 gold / min
35
9 placed · 7 cleared
285
7.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAmphy#0404
Ornn · Top
0 / 14 / 16
48.5% KP
28,938
16.4% share
10,271g
155 CS · 4.3/m
Rydr#TR1
Graves · Jungle
8 / 7 / 17
75.8% KP
35,699
20.2% share
15,596g
209 CS · 5.8/m
Ferneyande#TR1
Cassiopeia · Mid
10 / 9 / 10
60.6% KP
41,412
23.5% share
15,018g
251 CS · 7/m
나는 믿지 않는다#당신에게
Kai'Sa · ADC
13 / 7 / 10
69.7% KP
55,702
31.6% share
20,422g
317 CS · 8.8/m
HA support#DPSUP
Camille · Support
2 / 14 / 11
39.4% KP
14,614
8.3% share
10,630g
48 CS · 1.3/m
Red side
VictoryLoki#0651
Mordekaiser · Top
17 / 6 / 12
56.9% KP
55,399
30.9% share
19,164g
285 CS · 7.9/m
Coverit#TOXIC
Rek'Sai · Jungle
8 / 7 / 18
51% KP
24,937
13.9% share
15,126g
229 CS · 6.4/m
İÇERİM ŞARABI#NTC
Gragas · Mid
7 / 8 / 13
39.2% KP
30,675
17.1% share
13,452g
209 CS · 5.8/m
kituphie#TOXIC
Kalista · ADC
14 / 5 / 12
51% KP
56,092
31.3% share
19,603g
300 CS · 8.3/m
nashii#666
Renata Glasc · Support
5 / 8 / 30
68.6% KP
11,948
6.7% share
12,289g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
