Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 85 days ago
16 / 3 / 9
K / D / A
56.8%
Kill participation
1,062.6
Damage / min
13,386g
598.5 gold / min
13
7 placed · 2 cleared
150
6.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUNG#K1NG
Pantheon · Top
2 / 11 / 4
20.7% KP
13,498
15.2% share
6,888g
125 CS · 5.6/m
NSH#아타튀르크
Lee Sin · Jungle
13 / 9 / 7
69% KP
21,425
24.2% share
11,811g
141 CS · 6.3/m
FB1907#TR1
Morgana · Mid
3 / 7 / 7
34.5% KP
16,268
18.3% share
7,840g
130 CS · 5.8/m
Daddy Can#DAD00
Corki · ADC
10 / 7 / 5
51.7% KP
23,359
26.3% share
11,304g
156 CS · 7/m
KARSLI 36#Aura
LeBlanc · Support
1 / 10 / 16
58.6% KP
14,105
15.9% share
6,844g
28 CS · 1.3/m
Red side
VictoryLoki#0651
Malphite · Top
16 / 3 / 9
56.8% KP
23,766
24.7% share
13,386g
150 CS · 6.7/m
Coverit#TOXIC
Aatrox · Jungle
6 / 3 / 16
50% KP
21,004
21.8% share
11,757g
175 CS · 7.8/m
İÇERİM ŞARABI#NTC
Gragas · Mid
9 / 8 / 10
43.2% KP
27,055
28.1% share
9,927g
155 CS · 6.9/m
kituphie#TOXIC
Varus · ADC
12 / 4 / 6
40.9% KP
16,513
17.1% share
12,913g
159 CS · 7.1/m
nashii#666
Jarvan IV · Support
1 / 11 / 25
59.1% KP
8,048
8.3% share
7,653g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
