Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Flex · 85 days ago
16 / 7 / 8
K / D / A
50%
Kill participation
1,446.4
Damage / min
17,610g
581.8 gold / min
22
7 placed · 4 cleared
239
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Garen · Top
16 / 7 / 8
50% KP
43,777
31.7% share
17,610g
239 CS · 7.9/m
Coverit#TOXIC
Graves · Jungle
16 / 7 / 9
52.1% KP
28,089
20.4% share
18,374g
248 CS · 8.2/m
İÇERİM ŞARABI#NTC
Gragas · Mid
9 / 6 / 17
54.2% KP
33,266
24.1% share
12,842g
199 CS · 6.6/m
kituphie#TOXIC
Kai'Sa · ADC
5 / 2 / 12
35.4% KP
18,366
13.3% share
16,708g
287 CS · 9.5/m
nashii#666
Camille · Support
2 / 11 / 16
37.5% KP
14,395
10.4% share
9,368g
41 CS · 1.4/m
Red side
Defeatgottenyiyen15#TR1
Irelia · Top
4 / 14 / 5
27.3% KP
22,638
17.2% share
12,855g
244 CS · 8.1/m
REVΩXA#Fosil
Jax · Jungle
1 / 9 / 9
30.3% KP
11,228
8.5% share
10,172g
171 CS · 5.6/m
göz十temasıyasak#C180
Akali · Mid
17 / 10 / 5
66.7% KP
40,022
30.4% share
17,859g
235 CS · 7.8/m
Kasi Campbell#00099
Ezreal · ADC
11 / 7 / 5
48.5% KP
41,098
31.2% share
16,300g
286 CS · 9.4/m
zoycade#zrv
Neeko · Support
0 / 8 / 12
36.4% KP
16,816
12.8% share
8,660g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
