Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 82 days ago
9 / 3 / 6
K / D / A
39.5%
Kill participation
804
Damage / min
15,205g
532.3 gold / min
10
4 placed · 0 cleared
259
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Sion · Top
9 / 3 / 6
39.5% KP
22,967
18.1% share
15,205g
259 CS · 9.1/m
Nâ Bluê#x1xx
Hecarim · Jungle
15 / 8 / 5
52.6% KP
31,290
24.7% share
15,314g
240 CS · 8.4/m
jjeiz#nil
Lee Sin · Mid
5 / 6 / 13
47.4% KP
26,953
21.3% share
12,923g
194 CS · 6.8/m
mawalkr#dojca
Seraphine · ADC
5 / 7 / 15
52.6% KP
36,321
28.7% share
13,506g
207 CS · 7.2/m
Darius#TR21
Soraka · Support
4 / 6 / 19
60.5% KP
9,067
7.2% share
9,450g
20 CS · 0.7/m
Red side
DefeatBekoAnchastre#Beko
Gnar · Top
2 / 12 / 5
23.3% KP
29,193
20.7% share
9,848g
193 CS · 6.8/m
keko ingiliz#UK01
Master Yi · Jungle
15 / 9 / 6
70% KP
34,332
24.4% share
14,850g
184 CS · 6.4/m
i will cherish u#4GET十
Kassadin · Mid
7 / 4 / 12
63.3% KP
29,716
21.1% share
13,557g
238 CS · 8.3/m
ChainSOFOlympus#TR1
Vladimir · ADC
2 / 4 / 7
30% KP
17,446
12.4% share
10,159g
176 CS · 6.2/m
şapşal pampa#silly
Shaco · Support
4 / 9 / 13
56.7% KP
30,201
21.4% share
9,956g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
