Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 80 days ago
10 / 2 / 10
K / D / A
60.6%
Kill participation
1,023.4
Damage / min
11,208g
481.4 gold / min
12
6 placed · 0 cleared
160
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryone more grave#just1
Malphite · Top
2 / 3 / 5
21.2% KP
12,441
13.9% share
8,239g
156 CS · 6.7/m
DXdiag#9147
Diana · Jungle
13 / 0 / 6
57.6% KP
21,557
24% share
15,160g
236 CS · 10.1/m
Loki#0651
Ornn · Mid
10 / 2 / 10
60.6% KP
23,829
26.5% share
11,208g
160 CS · 6.9/m
shawn frost#ad1
Xayah · ADC
6 / 8 / 2
24.2% KP
20,378
22.7% share
11,741g
188 CS · 8.1/m
The Rheronis#TR1
Thresh · Support
2 / 1 / 17
57.6% KP
11,581
12.9% share
8,183g
32 CS · 1.4/m
Red side
DefeatDiass#Aks
Trundle · Top
1 / 8 / 1
14.3% KP
10,363
16.5% share
7,372g
182 CS · 7.8/m
Kætip#5353
Vi · Jungle
1 / 5 / 1
14.3% KP
6,812
10.8% share
7,249g
140 CS · 6/m
apo1#toxic
Sylas · Mid
4 / 6 / 2
42.9% KP
17,726
28.2% share
8,999g
168 CS · 7.2/m
seco#1111
Lucian · ADC
5 / 7 / 3
57.1% KP
17,181
27.3% share
10,483g
196 CS · 8.4/m
Low#空白 1
Bard · Support
3 / 7 / 5
57.1% KP
10,860
17.3% share
6,514g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
