Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 80 days ago
3 / 7 / 5
K / D / A
21.6%
Kill participation
705.7
Damage / min
11,285g
448.7 gold / min
17
7 placed · 1 cleared
226
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatigris#血液赤
Riven · Top
7 / 4 / 5
60% KP
19,983
24.7% share
13,032g
190 CS · 7.6/m
dc gg outplay#SOLD
Bel'Veth · Jungle
7 / 8 / 4
55% KP
15,358
19% share
11,210g
173 CS · 6.9/m
accept your fear#Mrv
Sylas · Mid
3 / 9 / 7
50% KP
24,035
29.7% share
9,537g
181 CS · 7.2/m
HIGH TESTOSTERON#REKT
Kai'Sa · ADC
1 / 11 / 4
25% KP
11,600
14.3% share
8,375g
153 CS · 6.1/m
The Rheronis#TR1
Shen · Support
2 / 5 / 14
80% KP
10,027
12.4% share
8,511g
30 CS · 1.2/m
Red side
VictoryLoki#0651
Garen · Top
3 / 7 / 5
21.6% KP
17,749
16.5% share
11,285g
226 CS · 9/m
Dumbell Row#666
Master Yi · Jungle
11 / 1 / 3
37.8% KP
17,128
15.9% share
14,105g
231 CS · 9.2/m
Aizen Daddy#TR1
Vladimir · Mid
11 / 3 / 3
37.8% KP
34,258
31.8% share
13,049g
226 CS · 9/m
ÇEKTİM SAY#sloas
Olaf · ADC
11 / 5 / 8
51.4% KP
29,575
27.5% share
14,590g
197 CS · 7.8/m
Runa#emo
Lulu · Support
1 / 4 / 23
64.9% KP
9,011
8.4% share
9,220g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
