Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 80 days ago
14 / 10 / 2
K / D / A
41%
Kill participation
912.8
Damage / min
17,041g
494.7 gold / min
34
13 placed · 2 cleared
269
7.8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLighto#1706
Yasuo · Top
5 / 13 / 6
27.5% KP
21,216
15.4% share
12,336g
210 CS · 6.1/m
Mrb Ben Cooput#GOAT
Diana · Jungle
9 / 5 / 13
55% KP
37,337
27.1% share
18,175g
317 CS · 9.2/m
The Copy Ninja#0000
Olaf · Mid
17 / 5 / 9
65% KP
35,089
25.5% share
17,521g
249 CS · 7.2/m
kaelist#EU1
Kalista · ADC
7 / 10 / 15
55% KP
33,566
24.4% share
18,766g
288 CS · 8.4/m
GEEF4S#GOAT
Lulu · Support
2 / 7 / 23
62.5% KP
10,332
7.5% share
10,654g
18 CS · 0.5/m
Red side
DefeatLoki#0651
Darius · Top
14 / 10 / 2
41% KP
31,445
24.8% share
17,041g
269 CS · 7.8/m
TANIMAM ETMEM#yas
Viego · Jungle
8 / 7 / 15
59% KP
19,744
15.6% share
14,345g
203 CS · 5.9/m
Imagine Ejder#TR1
Syndra · Mid
4 / 4 / 8
30.8% KP
19,129
15.1% share
14,820g
276 CS · 8/m
死亡代理人#カラス
Samira · ADC
12 / 9 / 15
69.2% KP
47,324
37.3% share
20,794g
270 CS · 7.8/m
unimerces#0021
Leona · Support
1 / 10 / 24
64.1% KP
9,126
7.2% share
10,231g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
