Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 80 days ago
2 / 11 / 19
K / D / A
40.4%
Kill participation
741.5
Damage / min
11,452g
378.6 gold / min
16
8 placed · 0 cleared
195
6.4 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Sion · Top
2 / 11 / 19
40.4% KP
22,430
14.5% share
11,452g
195 CS · 6.4/m
亵渎神圣的#667
Viego · Jungle
9 / 7 / 14
44.2% KP
18,982
12.2% share
14,333g
221 CS · 7.3/m
GÜNDE4POSTA#tomi
Locke · Mid
24 / 9 / 11
67.3% KP
57,884
37.3% share
17,577g
167 CS · 5.5/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
14 / 8 / 11
48.1% KP
32,947
21.2% share
18,602g
271 CS · 9/m
descon#XDD
Camille · Support
3 / 14 / 26
55.8% KP
22,974
14.8% share
10,760g
11 CS · 0.4/m
Red side
DefeatMeteûs#TR1
K'Sante · Top
6 / 5 / 9
31.3% KP
38,195
21.6% share
13,745g
229 CS · 7.6/m
random kid#3333
Talon · Jungle
18 / 12 / 5
47.9% KP
39,888
22.5% share
16,602g
217 CS · 7.2/m
Ryke#cho
Cho'Gath · Mid
13 / 10 / 7
41.7% KP
34,167
19.3% share
12,935g
159 CS · 5.3/m
Haluk Levent#XXX
Viktor · ADC
9 / 8 / 14
47.9% KP
50,886
28.7% share
14,161g
202 CS · 6.7/m
no panic darling#aku
Blitzcrank · Support
2 / 17 / 15
35.4% KP
13,974
7.9% share
8,342g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
