Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Summoner's Rift · 80 days ago
5 / 5 / 4
K / D / A
25.7%
Kill participation
1,027.6
Damage / min
10,640g
498 gold / min
13
6 placed · 0 cleared
184
8.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Dr. Mundo · Top
5 / 5 / 4
25.7% KP
21,957
27.9% share
10,640g
184 CS · 8.6/m
Coverit#TOXIC
Mordekaiser · Jungle
6 / 2 / 7
37.1% KP
14,735
18.7% share
10,371g
167 CS · 7.8/m
Costae#EGO
Akali · Mid
6 / 3 / 5
31.4% KP
13,403
17% share
9,627g
182 CS · 8.5/m
ATRUM#AIZEL
Jhin · ADC
15 / 0 / 4
54.3% KP
20,698
26.3% share
13,778g
198 CS · 9.3/m
Avalanche#TRdog
Nautilus · Support
3 / 2 / 16
54.3% KP
7,942
10.1% share
7,601g
30 CS · 1.4/m
Red side
Defeatarialsuivo#993
Ambessa · Top
7 / 5 / 1
66.7% KP
20,622
31.5% share
9,296g
174 CS · 8.1/m
prettifun#0420
Sylas · Jungle
3 / 7 / 2
41.7% KP
12,736
19.4% share
7,199g
125 CS · 5.9/m
Phantoso#TR1
Galio · Mid
0 / 6 / 3
25% KP
10,669
16.3% share
6,034g
136 CS · 6.4/m
Ufaklik#adam
Caitlyn · ADC
1 / 9 / 4
41.7% KP
14,742
22.5% share
7,212g
159 CS · 7.4/m
CJ Fearly#TR1
Karma · Support
1 / 8 / 8
75% KP
6,737
10.3% share
5,837g
38 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
