Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Summoner's Rift · 79 days ago
8 / 2 / 15
K / D / A
53.5%
Kill participation
855.9
Damage / min
10,960g
529.9 gold / min
6
4 placed · 0 cleared
176
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBob Marley#YTB
K'Sante · Top
6 / 5 / 5
25.6% KP
21,300
24.1% share
8,654g
138 CS · 6.7/m
Canzepp#MDT
Vi · Jungle
11 / 4 / 7
41.9% KP
20,593
23.3% share
11,112g
143 CS · 6.9/m
Loki#0651
Ornn · Mid
8 / 2 / 15
53.5% KP
17,703
20% share
10,960g
176 CS · 8.5/m
DarwinAD#ACE
Mel · ADC
15 / 6 / 3
41.9% KP
21,791
24.7% share
12,603g
166 CS · 8/m
Nâ Bluê#x1xx
Blitzcrank · Support
3 / 5 / 12
34.9% KP
6,929
7.8% share
6,889g
15 CS · 0.7/m
Red side
DefeataKa0#5578
Ambessa · Top
5 / 7 / 2
31.8% KP
19,463
29% share
7,962g
134 CS · 6.5/m
MocaAiy#5734
Warwick · Jungle
9 / 8 / 1
45.5% KP
13,765
20.5% share
9,543g
107 CS · 5.2/m
TARKBABA11CMCOBR#TR1
Aurelion Sol · Mid
6 / 9 / 3
40.9% KP
14,717
21.9% share
7,955g
104 CS · 5/m
vApzz#vpz
Caitlyn · ADC
1 / 12 / 6
31.8% KP
10,511
15.7% share
7,665g
138 CS · 6.7/m
dazigus#emin
Janna · Support
1 / 7 / 7
36.4% KP
8,658
12.9% share
5,753g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
