Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 78 days ago
5 / 10 / 6
K / D / A
47.8%
Kill participation
658.5
Damage / min
11,570g
420.7 gold / min
18
9 placed · 0 cleared
209
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkeko ingiliz#UK01
Dr. Mundo · Top
3 / 12 / 3
26.1% KP
17,246
18.5% share
8,379g
128 CS · 4.7/m
Rigby#1223
Vi · Jungle
4 / 10 / 9
56.5% KP
13,219
14.2% share
11,485g
170 CS · 6.2/m
Loki#0651
Sion · Mid
5 / 10 / 6
47.8% KP
18,108
19.4% share
11,570g
209 CS · 7.6/m
wicked witch#0106
Mel · ADC
8 / 6 / 10
78.3% KP
22,986
24.7% share
14,711g
228 CS · 8.3/m
Espadachín#TR1
Brand · Support
3 / 9 / 5
34.8% KP
21,615
23.2% share
7,934g
53 CS · 1.9/m
Red side
VictoryKONYALOJMAN42#TR2
Urgot · Top
12 / 2 / 7
40.4% KP
58,769
30.6% share
13,922g
202 CS · 7.3/m
KADİR AZAD#TR1
Olaf · Jungle
14 / 4 / 12
55.3% KP
44,310
23.1% share
15,843g
263 CS · 9.6/m
Dostum Olmaz#TRR
Malphite · Mid
8 / 2 / 14
46.8% KP
32,070
16.7% share
11,200g
147 CS · 5.3/m
HinTFakiRii#TR1
Caitlyn · ADC
9 / 6 / 10
40.4% KP
44,215
23.1% share
14,825g
253 CS · 9.2/m
Thyphon#Zoom
Rell · Support
4 / 9 / 21
53.2% KP
12,441
6.5% share
8,915g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
