Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 78 days ago
4 / 2 / 9
K / D / A
44.8%
Kill participation
744.4
Damage / min
11,214g
450.1 gold / min
17
5 placed · 3 cleared
191
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBJK Aquila#BJK
Anivia · Top
1 / 6 / 4
41.7% KP
16,791
27.5% share
8,104g
171 CS · 6.9/m
shi#282
Shyvana · Jungle
5 / 4 / 3
66.7% KP
10,371
17% share
11,654g
190 CS · 7.6/m
Veteriner Eylül#Eylül
Xerath · Mid
3 / 5 / 4
58.3% KP
17,775
29.1% share
10,133g
227 CS · 9.1/m
ColdPalmer#TR2
Lucian · ADC
2 / 8 / 3
41.7% KP
13,138
21.5% share
8,740g
181 CS · 7.3/m
cyanide#инь
Janna · Support
1 / 6 / 3
33.3% KP
2,984
4.9% share
6,356g
36 CS · 1.4/m
Red side
VictoryLoki#0651
Ornn · Top
4 / 2 / 9
44.8% KP
18,548
22.1% share
11,214g
191 CS · 7.7/m
ristretto abuser#yasn
Lee Sin · Jungle
7 / 6 / 6
44.8% KP
20,250
24.1% share
10,475g
157 CS · 6.3/m
gojosatoru#elajh
Mel · Mid
5 / 4 / 1
20.7% KP
10,470
12.5% share
10,936g
218 CS · 8.7/m
int makinesi#blody
Zeri · ADC
13 / 0 / 6
65.5% KP
30,692
36.5% share
16,687g
312 CS · 12.5/m
Miyune#angel
Yuumi · Support
0 / 0 / 20
69% KP
4,112
4.9% share
7,820g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
