Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 78 days ago
8 / 6 / 8
K / D / A
48.5%
Kill participation
1,074.5
Damage / min
16,589g
439.2 gold / min
22
10 placed · 0 cleared
329
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
3
Baron
12
Towers
7
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Sion · Top
8 / 6 / 8
48.5% KP
40,580
24.6% share
16,589g
329 CS · 8.7/m
shi#282
Kayn · Jungle
5 / 12 / 6
33.3% KP
22,646
13.7% share
14,513g
251 CS · 6.6/m
Tarnished#YV60
Yone · Mid
2 / 14 / 5
21.2% KP
21,854
13.2% share
12,806g
265 CS · 7/m
high tier normie#HTN34
Viktor · ADC
16 / 6 / 10
78.8% KP
62,214
37.7% share
21,782g
370 CS · 9.8/m
LyAfrodit#Kalp
Nami · Support
2 / 9 / 24
78.8% KP
17,824
10.8% share
10,517g
20 CS · 0.5/m
Red side
VictoryNekkinarle#TR1
Gangplank · Top
6 / 5 / 12
38.3% KP
58,020
26.9% share
22,065g
347 CS · 9.2/m
Egoist Hydra#ego
Sylas · Jungle
10 / 5 / 11
44.7% KP
35,433
16.5% share
17,770g
274 CS · 7.3/m
亵渎神圣的#667
Qiyana · Mid
21 / 3 / 6
57.4% KP
59,426
27.6% share
22,100g
331 CS · 8.8/m
erkek flashi#xxx
Yasuo · ADC
4 / 17 / 6
21.3% KP
37,128
17.2% share
15,985g
263 CS · 7/m
Viole#jyuu
Tahm Kench · Support
6 / 3 / 15
44.7% KP
25,386
11.8% share
13,070g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
