Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 75 days ago
9 / 9 / 9
K / D / A
60%
Kill participation
1,118.6
Damage / min
16,681g
555.4 gold / min
25
10 placed · 2 cleared
284
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshotgun senorita#0101
Dr. Mundo · Top
2 / 8 / 2
13.3% KP
23,396
18.1% share
9,597g
220 CS · 7.3/m
Casper#788
Graves · Jungle
9 / 15 / 11
66.7% KP
26,018
20.1% share
14,404g
163 CS · 5.4/m
Loki#0651
Sion · Mid
9 / 9 / 9
60% KP
33,595
26% share
16,681g
284 CS · 9.5/m
itibar#011
Kog'Maw · ADC
7 / 16 / 13
66.7% KP
34,682
26.8% share
13,241g
177 CS · 5.9/m
Veteriner Eylül#Eylül
Nami · Support
3 / 14 / 19
73.3% KP
11,500
8.9% share
9,461g
27 CS · 0.9/m
Red side
VictoryLonEwolf31#123
Ornn · Top
2 / 4 / 13
24.2% KP
32,927
12.7% share
10,376g
171 CS · 5.7/m
Muto#6123
Hecarim · Jungle
9 / 4 / 15
38.7% KP
37,360
14.4% share
15,839g
287 CS · 9.6/m
Chantrea#ギャル
Ahri · Mid
15 / 4 / 7
35.5% KP
61,803
23.9% share
14,454g
214 CS · 7.1/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
31 / 5 / 8
62.9% KP
81,888
31.6% share
25,372g
262 CS · 8.7/m
Korigato#Gato
Brand · Support
5 / 13 / 24
46.8% KP
44,802
17.3% share
11,178g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
