Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 73 days ago
5 / 7 / 11
K / D / A
45.7%
Kill participation
947.2
Damage / min
13,258g
387.5 gold / min
24
11 placed · 1 cleared
245
7.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBW NomNom#SSS
Darius · Top
14 / 3 / 4
36.7% KP
68,448
25.2% share
17,243g
242 CS · 7.1/m
impty#999
Talon · Jungle
20 / 6 / 10
61.2% KP
80,033
29.4% share
20,157g
278 CS · 8.1/m
Naperva#aka
Katarina · Mid
8 / 10 / 8
32.7% KP
40,951
15.1% share
12,738g
197 CS · 5.8/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
5 / 9 / 21
53.1% KP
58,599
21.5% share
15,177g
216 CS · 6.3/m
amaze amaze#123
Janna · Support
2 / 7 / 35
75.5% KP
23,994
8.8% share
12,064g
25 CS · 0.7/m
Red side
DefeatFloch Forster#104
Dr. Mundo · Top
5 / 9 / 12
48.6% KP
42,249
25.4% share
13,923g
243 CS · 7.1/m
Lil Smoke#999
Nidalee · Jungle
10 / 12 / 9
54.3% KP
27,062
16.2% share
15,329g
234 CS · 6.8/m
Loki#0651
Ornn · Mid
5 / 7 / 11
45.7% KP
32,411
19.5% share
13,258g
245 CS · 7.2/m
ad öğreniyom#3131
Aphelios · ADC
10 / 12 / 8
51.4% KP
42,971
25.8% share
17,202g
200 CS · 5.8/m
KOKO#DEG
Aatrox · Support
5 / 10 / 14
54.3% KP
21,898
13.1% share
11,304g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
