Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 73 days ago
12 / 4 / 6
K / D / A
47.4%
Kill participation
993.4
Damage / min
16,375g
548 gold / min
18
7 placed · 2 cleared
250
8.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Garen · Top
12 / 4 / 6
47.4% KP
29,686
25.2% share
16,375g
250 CS · 8.4/m
vPikachu#TR1
Wukong · Jungle
13 / 2 / 14
71.1% KP
32,887
27.9% share
16,299g
226 CS · 7.6/m
atcik2#TR1
Lissandra · Mid
8 / 9 / 11
50% KP
29,024
24.6% share
12,345g
200 CS · 6.7/m
Minik#DRVEN
Draven · ADC
3 / 6 / 10
34.2% KP
18,275
15.5% share
12,326g
187 CS · 6.3/m
プンプン#おやすみお
Janna · Support
2 / 8 / 19
55.3% KP
7,955
6.8% share
9,405g
29 CS · 1/m
Red side
Defeatmgk1#abode
Olaf · Top
14 / 12 / 1
51.7% KP
42,162
36.9% share
16,968g
227 CS · 7.6/m
ApoDoMaLtaN#ECEVT
Lee Sin · Jungle
3 / 7 / 5
27.6% KP
12,596
11% share
11,057g
217 CS · 7.3/m
Xedz#TR1
Zed · Mid
6 / 2 / 2
27.6% KP
29,494
25.8% share
13,008g
233 CS · 7.8/m
MuhakemeYeteneği#TR1
Jhin · ADC
5 / 9 / 6
37.9% KP
18,494
16.2% share
13,183g
208 CS · 7/m
som1callsomebody#1of1
Karma · Support
1 / 8 / 13
48.3% KP
11,588
10.1% share
8,693g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
