Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 73 days ago
7 / 4 / 5
K / D / A
70.6%
Kill participation
782.7
Damage / min
12,148g
489.5 gold / min
19
7 placed · 3 cleared
205
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloch Forster#104
Dr. Mundo · Top
0 / 7 / 0
0% KP
13,684
18.1% share
8,119g
210 CS · 8.5/m
Sütlü Nuriye#5906
Udyr · Jungle
8 / 7 / 3
64.7% KP
19,359
25.6% share
11,868g
143 CS · 5.8/m
Loki#0651
Garen · Mid
7 / 4 / 5
70.6% KP
19,423
25.7% share
12,148g
205 CS · 8.3/m
kaelist#EU1
Kalista · ADC
0 / 13 / 7
41.2% KP
13,178
17.4% share
9,015g
158 CS · 6.4/m
Wiru#NJA
Thresh · Support
2 / 10 / 6
47.1% KP
10,067
13.3% share
6,715g
17 CS · 0.7/m
Red side
VictoryDesperado#GOAT
Vladimir · Top
14 / 2 / 4
43.9% KP
56,878
42.6% share
15,669g
252 CS · 10.2/m
ehuz#xxx
Hecarim · Jungle
8 / 1 / 7
36.6% KP
20,196
15.1% share
12,349g
237 CS · 9.6/m
mihay fkn#lovna
Syndra · Mid
5 / 3 / 10
36.6% KP
27,265
20.4% share
11,715g
215 CS · 8.7/m
MEŞAKKATSİZ#0209
Twitch · ADC
11 / 6 / 4
36.6% KP
21,873
16.4% share
12,339g
167 CS · 6.7/m
DOMIDOMIDOMIDOMI#DXMI
Blitzcrank · Support
3 / 5 / 16
46.3% KP
7,354
5.5% share
7,402g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
