Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 71 days ago
2 / 6 / 2
K / D / A
26.7%
Kill participation
439.9
Damage / min
11,601g
438.9 gold / min
21
8 placed · 0 cleared
232
8.8 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPrime HakanŞükür#MODU1
Mordekaiser · Top
6 / 4 / 5
33.3% KP
12,801
14.3% share
10,091g
181 CS · 6.8/m
TheLight#1905
Aatrox · Jungle
11 / 0 / 5
48.5% KP
21,170
23.6% share
13,530g
199 CS · 7.5/m
Seojed#4573
Syndra · Mid
10 / 5 / 5
45.5% KP
20,503
22.8% share
13,035g
254 CS · 9.6/m
imagine a legend#00111
Ezreal · ADC
5 / 5 / 8
39.4% KP
26,222
29.2% share
12,966g
226 CS · 8.5/m
serhat#1223
Braum · Support
1 / 1 / 19
60.6% KP
9,116
10.2% share
8,615g
26 CS · 1/m
Red side
Defeatbilly#35s
Jax · Top
5 / 5 / 2
46.7% KP
17,958
24.3% share
10,335g
206 CS · 7.8/m
SEYHSAMİL34#6767
Kha'Zix · Jungle
5 / 8 / 3
53.3% KP
14,011
19% share
12,213g
159 CS · 6/m
Shangrı La#TR1
Viktor · Mid
1 / 6 / 2
20% KP
22,220
30.1% share
8,565g
200 CS · 7.6/m
Loki#0651
Garen · ADC
2 / 6 / 2
26.7% KP
11,628
15.7% share
11,601g
232 CS · 8.8/m
ARKAMA GEÇ KÖLE#TR1
Camille · Support
2 / 8 / 2
26.7% KP
8,114
11% share
7,002g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
