Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 69 days ago
9 / 4 / 18
K / D / A
50%
Kill participation
1,022.3
Damage / min
14,121g
459.7 gold / min
23
10 placed · 0 cleared
247
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDALTON AKIN#DLTN
Yone · Top
1 / 10 / 5
22.2% KP
26,410
19.2% share
12,325g
292 CS · 9.5/m
GELİYOM KANKA#TR1
Ivern · Jungle
2 / 16 / 16
66.7% KP
15,013
10.9% share
10,010g
118 CS · 3.8/m
lacivert latekss#TR1
Akali · Mid
15 / 6 / 2
63% KP
39,831
28.9% share
16,579g
238 CS · 7.7/m
Kral Mudi#TR1
Kalista · ADC
8 / 9 / 5
48.1% KP
41,346
30% share
15,077g
274 CS · 8.9/m
gottenyiyen15#TR1
Leona · Support
1 / 13 / 14
55.6% KP
15,076
11% share
7,903g
20 CS · 0.7/m
Red side
Victoryoutmind#TR1
Jayce · Top
6 / 4 / 10
29.6% KP
24,352
14.8% share
12,512g
228 CS · 7.4/m
Coverit#TOXIC
Karthus · Jungle
19 / 6 / 24
79.6% KP
55,755
34% share
17,673g
262 CS · 8.5/m
Loki#0651
Sion · Mid
9 / 4 / 18
50% KP
31,402
19.1% share
14,121g
247 CS · 8/m
daydreamersdream#領域展開
Varus · ADC
16 / 6 / 20
66.7% KP
37,767
23% share
17,930g
191 CS · 6.2/m
Avalanche#TRdog
Sona · Support
4 / 7 / 33
68.5% KP
14,930
9.1% share
10,947g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
