Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Victory
Ranked Solo/Duo · 68 days ago
16 / 6 / 6
K / D / A
52.4%
Kill participation
1,569.8
Damage / min
16,318g
501.6 gold / min
25
8 placed · 5 cleared
225
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjef#TR2
Ahri · Top
2 / 8 / 13
42.9% KP
42,098
27.3% share
12,431g
244 CS · 7.5/m
Azy#666
Nocturne · Jungle
3 / 8 / 17
57.1% KP
17,486
11.3% share
11,046g
170 CS · 5.2/m
i will cherish u#4GET十
Kassadin · Mid
29 / 4 / 3
91.4% KP
68,255
44.3% share
19,408g
207 CS · 6.4/m
sakasiz#saka
Irelia · ADC
0 / 12 / 13
37.1% KP
18,492
12% share
11,240g
228 CS · 7/m
Lawrence#0001
Milio · Support
1 / 10 / 23
68.6% KP
7,818
5.1% share
8,646g
19 CS · 0.6/m
Red side
VictoryLoki#0651
Sett · Top
16 / 6 / 6
52.4% KP
51,070
30.3% share
16,318g
225 CS · 6.9/m
LORD VOLDEMORT#DARKK
Diana · Jungle
16 / 4 / 6
52.4% KP
45,574
27.1% share
18,026g
278 CS · 8.5/m
Former NPC#HMARY
Zed · Mid
3 / 11 / 9
28.6% KP
33,351
19.8% share
12,678g
205 CS · 6.3/m
Kibir#Gap
Miss Fortune · ADC
2 / 8 / 12
33.3% KP
22,681
13.5% share
13,940g
228 CS · 7/m
İÇERİM ŞARABI#NTC
Thresh · Support
5 / 6 / 20
59.5% KP
15,791
9.4% share
10,733g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
