Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 68 days ago
9 / 8 / 4
K / D / A
37.1%
Kill participation
905.6
Damage / min
16,801g
533.9 gold / min
33
11 placed · 4 cleared
310
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsarcasm#scare
Kled · Top
4 / 7 / 3
16.3% KP
22,685
15.7% share
13,284g
274 CS · 8.7/m
mamisavage#CN1
Qiyana · Jungle
13 / 6 / 5
41.9% KP
35,052
24.3% share
15,251g
198 CS · 6.3/m
leroy sane#HAHA
Orianna · Mid
9 / 4 / 6
34.9% KP
26,845
18.6% share
12,852g
251 CS · 8/m
Özgür Filistin#TR155
Ezreal · ADC
17 / 12 / 3
46.5% KP
39,693
27.5% share
15,000g
226 CS · 7.2/m
şapşal pampa#silly
Bard · Support
0 / 6 / 21
48.8% KP
19,991
13.9% share
9,341g
30 CS · 1/m
Red side
VictoryLoki#0651
Garen · Top
9 / 8 / 4
37.1% KP
28,497
20.6% share
16,801g
310 CS · 9.9/m
Cıva#LoL
Ambessa · Jungle
19 / 2 / 7
74.3% KP
45,490
33% share
20,503g
324 CS · 10.3/m
TB Azir#TR0
Azir · Mid
4 / 7 / 5
25.7% KP
31,707
23% share
14,329g
294 CS · 9.3/m
keko ingiliz#UK01
Jinx · ADC
2 / 18 / 8
28.6% KP
22,345
16.2% share
11,899g
184 CS · 5.8/m
SPACEGHOSTPUS5Y#TALON
Lulu · Support
1 / 9 / 19
57.1% KP
9,970
7.2% share
9,870g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
