Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 67 days ago
4 / 7 / 0
K / D / A
17.4%
Kill participation
596.1
Damage / min
11,877g
467.3 gold / min
17
5 placed · 2 cleared
233
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyunik#00001
Aatrox · Top
6 / 3 / 6
57.1% KP
24,887
31.7% share
13,153g
257 CS · 10.1/m
Zeitnotun oğlu#77777
Elise · Jungle
2 / 6 / 1
14.3% KP
6,215
7.9% share
8,747g
181 CS · 7.1/m
erkek flashi#xxx
Katarina · Mid
10 / 4 / 6
76.2% KP
30,276
38.6% share
12,025g
192 CS · 7.6/m
sakasiz#saka
Zeri · ADC
3 / 6 / 3
28.6% KP
12,353
15.8% share
10,599g
246 CS · 9.7/m
arzhel#yesil
Yuumi · Support
0 / 4 / 8
38.1% KP
4,698
6% share
6,161g
20 CS · 0.8/m
Red side
VictoryLoki#0651
Garen · Top
4 / 7 / 0
17.4% KP
15,151
18.1% share
11,877g
233 CS · 9.2/m
empathykilledme#asf
Sylas · Jungle
3 / 1 / 8
47.8% KP
15,093
18% share
11,954g
226 CS · 8.9/m
BJK Aquila#BJK
Locke · Mid
3 / 8 / 2
21.7% KP
13,255
15.8% share
9,964g
191 CS · 7.5/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
13 / 2 / 6
82.6% KP
35,518
42.4% share
16,875g
267 CS · 10.5/m
Rakan God#Rakan
Rakan · Support
0 / 3 / 19
82.6% KP
4,693
5.6% share
8,512g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
