Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Normal Draft · 67 days ago
22 / 4 / 4
K / D / A
50%
Kill participation
1,660.3
Damage / min
18,473g
700.6 gold / min
9
4 placed · 0 cleared
277
10.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkizcehennemgibi#busra
Sett · Top
1 / 7 / 1
5.7% KP
8,110
8.7% share
6,071g
102 CS · 3.9/m
Koyu Çay#TR1
Briar · Jungle
5 / 17 / 6
31.4% KP
12,854
13.8% share
8,742g
120 CS · 4.6/m
ONİ KERO#PRO
Sylas · Mid
13 / 12 / 3
45.7% KP
27,773
29.9% share
12,328g
118 CS · 4.5/m
MassïveStrokee#46598
Ziggs · ADC
9 / 6 / 10
54.3% KP
23,422
25.2% share
11,655g
181 CS · 6.9/m
Grinas QQ#TR1
Naafiri · Support
7 / 11 / 11
51.4% KP
20,709
22.3% share
11,082g
64 CS · 2.4/m
Red side
VictoryLoki#0651
Garen · Top
22 / 4 / 4
50% KP
43,777
37.3% share
18,473g
277 CS · 10.5/m
Speedwagon#bat
Kha'Zix · Jungle
13 / 4 / 5
34.6% KP
23,189
19.8% share
14,493g
201 CS · 7.6/m
IKAZUCHI#IKA
Zed · Mid
10 / 8 / 6
30.8% KP
21,367
18.2% share
11,652g
93 CS · 3.5/m
KitsuneTaisho#YEP
Ezreal · ADC
7 / 8 / 7
26.9% KP
16,215
13.8% share
11,083g
112 CS · 4.2/m
FlatCast#TR1
Pantheon · Support
0 / 11 / 12
23.1% KP
12,718
10.8% share
7,146g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
