Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 66 days ago
4 / 6 / 3
K / D / A
29.2%
Kill participation
486.9
Damage / min
9,308g
455.5 gold / min
7
3 placed · 1 cleared
163
8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkashi#アレックス
Kennen · Top
5 / 8 / 1
42.9% KP
13,849
27% share
6,793g
110 CS · 5.4/m
maskelibalo1156#9797
Viego · Jungle
6 / 6 / 3
64.3% KP
13,602
26.5% share
8,880g
150 CS · 7.3/m
Former NPC#HMARY
Cassiopeia · Mid
1 / 3 / 3
28.6% KP
12,132
23.6% share
7,132g
169 CS · 8.3/m
sakasiz#saka
Kai'Sa · ADC
1 / 4 / 2
21.4% KP
6,329
12.3% share
8,098g
161 CS · 7.9/m
Chantrea#ギャル
Yuumi · Support
1 / 3 / 5
42.9% KP
5,452
10.6% share
5,800g
12 CS · 0.6/m
Red side
VictoryLoki#0651
Garen · Top
4 / 6 / 3
29.2% KP
9,949
17.6% share
9,308g
163 CS · 8/m
HzEnss#TR1
Graves · Jungle
4 / 3 / 3
29.2% KP
6,757
12% share
9,972g
195 CS · 9.5/m
221#oved
Locke · Mid
14 / 2 / 3
70.8% KP
22,790
40.4% share
11,539g
120 CS · 5.9/m
mxch1n3#1790
Kalista · ADC
2 / 0 / 9
45.8% KP
9,127
16.2% share
12,020g
209 CS · 10.2/m
Hz ŞAHBATUR#TR11
Pantheon · Support
0 / 3 / 10
41.7% KP
7,829
13.9% share
6,776g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
