Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 66 days ago
3 / 7 / 0
K / D / A
27.3%
Kill participation
619.4
Damage / min
12,098g
416 gold / min
24
10 placed · 1 cleared
308
10.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Garen · Top
3 / 7 / 0
27.3% KP
18,014
28.4% share
12,098g
308 CS · 10.6/m
HeadBangner#TR1
Hecarim · Jungle
2 / 5 / 5
63.6% KP
11,193
17.6% share
12,063g
233 CS · 8/m
1tr1day300lp#11111
LeBlanc · Mid
4 / 3 / 3
63.6% KP
21,707
34.2% share
11,655g
245 CS · 8.4/m
sthrichowq#xaxax
Cassiopeia · ADC
1 / 4 / 1
18.2% KP
7,337
11.6% share
10,415g
220 CS · 7.6/m
Chantrea#ギャル
Yuumi · Support
1 / 2 / 3
36.4% KP
5,179
8.2% share
7,175g
19 CS · 0.7/m
Red side
VictoryXXlasse#TR17
Cho'Gath · Top
7 / 2 / 4
52.4% KP
25,077
28.2% share
15,293g
284 CS · 9.8/m
high tier normie#HTN34
Shyvana · Jungle
5 / 1 / 6
52.4% KP
23,684
26.6% share
13,968g
259 CS · 8.9/m
Meteûs#TR1
K'Sante · Mid
3 / 5 / 4
33.3% KP
13,867
15.6% share
12,373g
282 CS · 9.7/m
Leansy#TR2
Tristana · ADC
5 / 3 / 2
33.3% KP
19,664
22.1% share
15,433g
281 CS · 9.7/m
Rakan God#Rakan
Rakan · Support
1 / 0 / 14
71.4% KP
6,691
7.5% share
9,392g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
