Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Flex · 62 days ago
4 / 6 / 4
K / D / A
40%
Kill participation
782.7
Damage / min
15,816g
507.2 gold / min
22
12 placed · 1 cleared
351
11.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDH Duellant#TR1
Yasuo · Top
2 / 5 / 9
68.8% KP
17,315
21.5% share
11,567g
279 CS · 8.9/m
buney#uuu
Lee Sin · Jungle
5 / 4 / 8
81.3% KP
15,070
18.7% share
11,230g
169 CS · 5.4/m
DH Kurama#TR330
Cassiopeia · Mid
3 / 3 / 7
62.5% KP
15,766
19.6% share
11,542g
258 CS · 8.3/m
flaeros#2656
Zeri · ADC
6 / 4 / 5
68.8% KP
29,221
36.3% share
18,357g
343 CS · 11/m
Silenthaven#567
Taric · Support
0 / 4 / 12
75% KP
3,089
3.8% share
7,237g
31 CS · 1/m
Red side
VictoryLoki#0651
Garen · Top
4 / 6 / 4
40% KP
24,408
24.6% share
15,816g
351 CS · 11.3/m
Coverit#TOXIC
Wukong · Jungle
4 / 4 / 12
80% KP
13,123
13.2% share
13,196g
194 CS · 6.2/m
outmind#TR1
Galio · Mid
2 / 1 / 13
75% KP
17,709
17.8% share
12,355g
255 CS · 8.2/m
daydreamersdream#領域展開
Yunara · ADC
10 / 2 / 6
80% KP
36,654
36.9% share
20,258g
384 CS · 12.3/m
Avalanche#TRdog
Braum · Support
0 / 3 / 12
60% KP
7,407
7.5% share
8,770g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
