Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 54 days ago
7 / 1 / 3
K / D / A
32.3%
Kill participation
927.1
Damage / min
9,441g
478.4 gold / min
13
6 placed · 0 cleared
155
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Sett · Top
1 / 7 / 0
7.7% KP
11,240
25.1% share
6,205g
132 CS · 6.7/m
Notorious#BDR
Talon · Jungle
2 / 3 / 1
23.1% KP
4,608
10.3% share
7,346g
141 CS · 7.1/m
DANERDOLGA#TR6
Lissandra · Mid
2 / 7 / 5
53.8% KP
9,190
20.5% share
5,992g
117 CS · 5.9/m
Londie#1v9
Jinx · ADC
4 / 6 / 5
69.2% KP
12,244
27.3% share
8,497g
164 CS · 8.3/m
PAMPAL#177
Rell · Support
4 / 8 / 7
84.6% KP
7,565
16.9% share
6,231g
29 CS · 1.5/m
Red side
VictoryLoki#0651
Ornn · Top
7 / 1 / 3
32.3% KP
18,295
28.4% share
9,441g
155 CS · 7.9/m
Alp333333#TR1
Lee Sin · Jungle
7 / 0 / 7
45.2% KP
10,479
16.3% share
9,256g
148 CS · 7.5/m
BAYDIM YA#XDXDD
Locke · Mid
7 / 5 / 3
32.3% KP
13,776
21.4% share
9,193g
167 CS · 8.5/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
10 / 3 / 4
45.2% KP
15,096
23.5% share
13,373g
196 CS · 9.9/m
akiru#1110
Nautilus · Support
0 / 4 / 15
48.4% KP
6,689
10.4% share
5,848g
19 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
