Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 52 days ago
1 / 8 / 0
K / D / A
6.3%
Kill participation
493
Damage / min
9,407g
370.8 gold / min
17
10 placed · 0 cleared
239
9.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavard#666
Kennen · Top
4 / 1 / 13
51.5% KP
29,929
26.4% share
12,326g
208 CS · 8.2/m
Sekitia Kodachi#0134
Qiyana · Jungle
9 / 1 / 9
54.5% KP
21,256
18.8% share
13,336g
212 CS · 8.4/m
yalniz olecegim#sckps
Kassadin · Mid
8 / 3 / 2
30.3% KP
23,459
20.7% share
11,820g
209 CS · 8.2/m
xasta#1996
Kalista · ADC
11 / 5 / 8
57.6% KP
30,369
26.8% share
14,796g
207 CS · 8.2/m
Sasarious#TR1
Lulu · Support
1 / 6 / 15
48.5% KP
8,176
7.2% share
7,640g
22 CS · 0.9/m
Red side
DefeatLoki#0651
Sion · Top
1 / 8 / 0
6.3% KP
12,507
18.7% share
9,407g
239 CS · 9.4/m
yeshy#RKD
Graves · Jungle
6 / 6 / 2
50% KP
14,536
21.7% share
11,806g
169 CS · 6.7/m
dc gg outplay#OUT
Akali · Mid
5 / 7 / 0
31.3% KP
20,941
31.2% share
10,062g
207 CS · 8.2/m
Jhinlastik#FOUR
Jhin · ADC
3 / 8 / 5
50% KP
12,908
19.3% share
9,763g
184 CS · 7.3/m
BUNİLLA#8590
Leona · Support
1 / 4 / 6
43.8% KP
6,156
9.2% share
6,195g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
