Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Flex · 50 days ago
5 / 4 / 7
K / D / A
35.3%
Kill participation
844.8
Damage / min
10,214g
436.2 gold / min
12
7 placed · 0 cleared
181
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOlaf Gelirse Kaç#1907
Olaf · Top
5 / 7 / 3
66.7% KP
12,614
27.1% share
9,280g
178 CS · 7.6/m
dual wield#xxx
Naafiri · Jungle
3 / 4 / 4
58.3% KP
10,019
21.5% share
9,036g
166 CS · 7.1/m
Snore#balz
Mel · Mid
2 / 10 / 2
33.3% KP
11,671
25.1% share
7,289g
161 CS · 6.9/m
MD Pluto#7902
Jhin · ADC
2 / 7 / 2
33.3% KP
9,097
19.6% share
7,996g
149 CS · 6.4/m
Opilio Steatoda#1315
Soraka · Support
0 / 7 / 11
91.7% KP
3,114
6.7% share
6,201g
31 CS · 1.3/m
Red side
VictoryLoki#0651
Ambessa · Top
5 / 4 / 7
35.3% KP
19,782
22% share
10,214g
181 CS · 7.7/m
Coverit#TOXIC
Karthus · Jungle
7 / 5 / 17
70.6% KP
26,195
29.1% share
12,919g
202 CS · 8.6/m
feel my feelings#aizwa
Syndra · Mid
6 / 3 / 7
38.2% KP
18,508
20.6% share
10,740g
169 CS · 7.2/m
kituphie#TOXIC
Kai'Sa · ADC
14 / 0 / 5
55.9% KP
18,450
20.5% share
17,430g
237 CS · 10.1/m
Kelebek Prens#TR2
Nautilus · Support
2 / 0 / 19
61.8% KP
7,007
7.8% share
8,037g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
