Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 50 days ago
8 / 6 / 7
K / D / A
37.5%
Kill participation
1,040.8
Damage / min
13,898g
599.9 gold / min
14
6 placed · 1 cleared
233
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNevir#pump
Riven · Top
6 / 6 / 1
43.8% KP
16,544
27.2% share
10,901g
208 CS · 9/m
Rhya#十十十
Kha'Zix · Jungle
3 / 10 / 3
37.5% KP
12,765
21% share
7,763g
116 CS · 5/m
daewi#nox
Katarina · Mid
6 / 7 / 2
50% KP
15,576
25.6% share
9,275g
154 CS · 6.6/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
1 / 8 / 4
31.3% KP
10,379
17.1% share
8,689g
165 CS · 7.1/m
Runa#emo
Janna · Support
0 / 9 / 4
25% KP
5,572
9.2% share
5,893g
30 CS · 1.3/m
Red side
VictoryLoki#0651
Garen · Top
8 / 6 / 7
37.5% KP
24,112
26.3% share
13,898g
233 CS · 10.1/m
28 yo superstar#KZN
Mordekaiser · Jungle
5 / 3 / 6
27.5% KP
8,565
9.3% share
10,256g
193 CS · 8.3/m
Java#Tr2
Syndra · Mid
11 / 3 / 6
42.5% KP
21,883
23.8% share
13,882g
196 CS · 8.5/m
manifest zoktay#catre
Qiyana · ADC
12 / 2 / 4
40% KP
22,673
24.7% share
11,754g
187 CS · 8.1/m
Coverit#TOXIC
Bard · Support
4 / 2 / 25
72.5% KP
14,549
15.9% share
8,677g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
