Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Flex · 33 days ago
16 / 5 / 16
K / D / A
66.7%
Kill participation
1,318
Damage / min
17,947g
545.2 gold / min
29
11 placed · 2 cleared
251
7.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatproesin#TR1
Teemo · Top
1 / 12 / 8
20% KP
29,286
19.9% share
11,721g
245 CS · 7.4/m
Amph1tritê#369
Lee Sin · Jungle
17 / 8 / 6
51.1% KP
42,694
29% share
16,842g
203 CS · 6.2/m
düşün emekçisi#7nci
Locke · Mid
17 / 9 / 9
57.8% KP
40,582
27.6% share
16,308g
204 CS · 6.2/m
sepraoh#0017
Samira · ADC
5 / 11 / 3
17.8% KP
19,362
13.2% share
12,035g
217 CS · 6.6/m
12bolumlukRomcom#tas
Jarvan IV · Support
5 / 8 / 20
55.6% KP
15,181
10.3% share
10,193g
23 CS · 0.7/m
Red side
VictoryLoki#0651
Ornn · Top
16 / 5 / 16
66.7% KP
43,384
29.8% share
17,947g
251 CS · 7.6/m
Darkwin#PEPE
Kayn · Jungle
17 / 9 / 10
56.3% KP
39,515
27.2% share
18,285g
239 CS · 7.3/m
elimi dud#dud
Viktor · Mid
10 / 10 / 10
41.7% KP
32,079
22% share
15,361g
234 CS · 7.1/m
TRSidikliYumurta#TR1
Ezreal · ADC
4 / 8 / 7
22.9% KP
18,886
13% share
12,743g
229 CS · 7/m
B ceral#00000
Karma · Support
1 / 13 / 21
45.8% KP
11,657
8% share
10,035g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
