Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 33 days ago
6 / 5 / 9
K / D / A
38.5%
Kill participation
1,008.2
Damage / min
15,986g
495.9 gold / min
31
12 placed · 5 cleared
298
9.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDreadway Captain#KEG
Gangplank · Top
4 / 8 / 6
41.7% KP
36,284
29.1% share
13,525g
246 CS · 7.6/m
Lichs#666
Jarvan IV · Jungle
3 / 11 / 12
62.5% KP
18,149
14.6% share
11,290g
170 CS · 5.3/m
Zireael#Elder
Orianna · Mid
12 / 8 / 3
62.5% KP
40,268
32.3% share
16,711g
280 CS · 8.7/m
오 너#on3r
Yunara · ADC
5 / 6 / 2
29.2% KP
22,158
17.8% share
16,987g
342 CS · 10.6/m
ygtucr#0506
Blitzcrank · Support
0 / 6 / 10
41.7% KP
7,719
6.2% share
7,398g
25 CS · 0.8/m
Red side
VictoryLoki#0651
Sion · Top
6 / 5 / 9
38.5% KP
32,498
24.6% share
15,986g
298 CS · 9.2/m
Coverit#TOXIC
Taliyah · Jungle
10 / 7 / 16
66.7% KP
29,559
22.4% share
16,946g
269 CS · 8.3/m
Blade#213
Vladimir · Mid
4 / 6 / 4
20.5% KP
10,913
8.3% share
11,282g
184 CS · 5.7/m
ATRUM#AIZEL
Jhin · ADC
17 / 3 / 9
66.7% KP
47,845
36.2% share
21,938g
321 CS · 10/m
Srozzer#Riven
Karma · Support
2 / 4 / 21
59% KP
11,354
8.6% share
10,535g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
