Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 29 days ago
4 / 3 / 9
K / D / A
56.5%
Kill participation
1,154.4
Damage / min
11,465g
544.7 gold / min
4
3 placed · 0 cleared
203
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsâksafon46#TR1
Pantheon · Top
5 / 7 / 2
36.8% KP
25,843
34.3% share
8,501g
158 CS · 7.5/m
Mike Ross#Cano
Talon · Jungle
0 / 2 / 0
0% KP
337
0.4% share
3,331g
11 CS · 0.5/m
Blood Lord#TRBLd
Vladimir · Mid
2 / 5 / 5
36.8% KP
16,020
21.3% share
6,931g
144 CS · 6.8/m
solution#1938
Kalista · ADC
11 / 5 / 3
73.7% KP
26,350
35% share
13,464g
214 CS · 10.2/m
Apopse#SUP
Blitzcrank · Support
1 / 4 / 11
63.2% KP
6,724
8.9% share
6,241g
23 CS · 1.1/m
Red side
VictoryLeoR7#TR01
Ornn · Top
7 / 4 / 5
52.2% KP
19,223
23.8% share
10,285g
143 CS · 6.8/m
MrMajor#2512
Diana · Jungle
7 / 4 / 6
56.5% KP
13,964
17.3% share
12,226g
212 CS · 10.1/m
Loki#0651
Sion · Mid
4 / 3 / 9
56.5% KP
24,301
30.1% share
11,465g
203 CS · 9.6/m
Kıymalıı Pideyim#Yeben
Smolder · ADC
5 / 4 / 5
43.5% KP
13,557
16.8% share
9,935g
146 CS · 6.9/m
Êucliwood#TR1
Seraphine · Support
0 / 4 / 12
52.2% KP
9,728
12% share
6,176g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
