Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Flex · 29 days ago
13 / 8 / 1
K / D / A
42.4%
Kill participation
1,201.8
Damage / min
14,366g
485.3 gold / min
26
10 placed · 3 cleared
228
7.7 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
13 / 8 / 1
42.4% KP
35,573
35% share
14,366g
228 CS · 7.7/m
designedbytft#Acr
Qiyana · Jungle
5 / 5 / 7
36.4% KP
21,757
21.4% share
13,743g
250 CS · 8.4/m
Art Deco#Moon
Mel · Mid
5 / 11 / 2
21.2% KP
15,198
14.9% share
11,139g
219 CS · 7.4/m
Hiraeth#DnB
Draven · ADC
8 / 10 / 3
33.3% KP
23,111
22.7% share
13,764g
217 CS · 7.3/m
tyroxq#666
Pyke · Support
2 / 9 / 7
27.3% KP
6,089
6% share
7,624g
28 CS · 0.9/m
Red side
VictoryHUGO JG DİFF#TR1
Mordekaiser · Top
1 / 10 / 7
18.6% KP
15,265
14.3% share
8,510g
151 CS · 5.1/m
SENDEN ÜSTÜNÜM#TR614
Warwick · Jungle
17 / 4 / 12
67.4% KP
25,368
23.7% share
15,859g
189 CS · 6.4/m
honeymoon#moonn
Lux · Mid
15 / 3 / 14
67.4% KP
43,858
41.1% share
16,270g
241 CS · 8.1/m
AC ColdraiN#TR1
Jinx · ADC
9 / 9 / 10
44.2% KP
17,752
16.6% share
14,434g
236 CS · 8/m
CapitaI#667
Lulu · Support
1 / 7 / 21
51.2% KP
4,579
4.3% share
7,711g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
