Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Summoner's Rift · 23 days ago
15 / 7 / 3
K / D / A
38.3%
Kill participation
1,166.3
Damage / min
14,744g
532.6 gold / min
27
10 placed · 1 cleared
173
6.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmict#kits
Cho'Gath · Top
5 / 13 / 5
40% KP
22,470
21.3% share
11,332g
171 CS · 6.2/m
Berke#1231
Wukong · Jungle
8 / 10 / 3
44% KP
19,968
18.9% share
12,147g
168 CS · 6.1/m
türbanlı kata#3634
Galio · Mid
4 / 8 / 9
52% KP
21,581
20.4% share
10,063g
157 CS · 5.7/m
Tayyotepzamses#AK47
Sivir · ADC
7 / 8 / 4
44% KP
35,671
33.8% share
14,024g
227 CS · 8.2/m
Emilia Krawietz#ELITE
Milio · Support
1 / 8 / 14
60% KP
5,902
5.6% share
8,161g
23 CS · 0.8/m
Red side
VictoryLoki#0651
Darius · Top
15 / 7 / 3
38.3% KP
32,288
24.4% share
14,744g
173 CS · 6.2/m
skylovsm#nuts
Kha'Zix · Jungle
10 / 2 / 10
42.6% KP
24,387
18.4% share
13,950g
218 CS · 7.9/m
Shauna#I35I
Ekko · Mid
8 / 5 / 4
25.5% KP
16,345
12.4% share
11,453g
167 CS · 6/m
Schokoeis#NLR
Karthus · ADC
12 / 8 / 17
61.7% KP
47,601
36% share
17,485g
260 CS · 9.4/m
Srozzer#Riven
Janna · Support
2 / 4 / 29
66% KP
11,594
8.8% share
9,862g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
