Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Flex · 22 days ago
11 / 5 / 3
K / D / A
33.3%
Kill participation
1,178.4
Damage / min
15,174g
563 gold / min
16
10 placed · 1 cleared
269
10 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjust yuumi#storm
Garen · Top
3 / 7 / 2
20% KP
8,191
9.1% share
10,940g
185 CS · 6.9/m
Geri Geldim Aq#000
Naafiri · Jungle
1 / 11 / 8
36% KP
9,634
10.7% share
9,138g
166 CS · 6.2/m
Şinasi#goat
Viktor · Mid
7 / 11 / 8
60% KP
34,557
38.5% share
10,558g
177 CS · 6.6/m
borderline#十十十
Zeri · ADC
14 / 7 / 6
80% KP
30,519
34% share
16,773g
241 CS · 8.9/m
vesta#mlkq
Yuumi · Support
0 / 6 / 20
80% KP
6,749
7.5% share
7,772g
6 CS · 0.2/m
Red side
VictoryLoki#0651
Darius · Top
11 / 5 / 3
33.3% KP
31,759
29.2% share
15,174g
269 CS · 10/m
AVUKAT#YİĞİT
Wukong · Jungle
10 / 4 / 12
52.4% KP
17,564
16.2% share
13,171g
202 CS · 7.5/m
WladekSzPilman#1907
Lissandra · Mid
5 / 6 / 9
33.3% KP
17,970
16.5% share
10,797g
166 CS · 6.2/m
3 ff#BABA
Draven · ADC
13 / 2 / 3
38.1% KP
30,506
28.1% share
16,968g
235 CS · 8.7/m
Srozzer#Riven
Janna · Support
3 / 8 / 20
54.8% KP
10,797
9.9% share
8,796g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
