Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Flex · 21 days ago
15 / 3 / 4
K / D / A
54.3%
Kill participation
968.1
Damage / min
16,316g
545.7 gold / min
21
11 placed · 2 cleared
273
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaewnina#9081
Yone · Top
1 / 12 / 1
9.1% KP
10,829
13.2% share
8,631g
178 CS · 6/m
skylovsm#nuts
Kha'Zix · Jungle
7 / 5 / 5
54.5% KP
18,925
23.1% share
13,280g
187 CS · 6.3/m
cccgökayccc#TR1
Aurora · Mid
6 / 2 / 2
36.4% KP
20,546
25.1% share
11,714g
217 CS · 7.3/m
Schokoeis#NLR
Draven · ADC
8 / 9 / 6
63.6% KP
25,492
31.1% share
14,323g
252 CS · 8.4/m
BronzFatihiFuro#TR1
Braum · Support
0 / 7 / 17
77.3% KP
6,135
7.5% share
8,485g
28 CS · 0.9/m
Red side
VictoryLoki#0651
Darius · Top
15 / 3 / 4
54.3% KP
28,946
34% share
16,316g
273 CS · 9.1/m
MêchânicMâchine#DODGE
Graves · Jungle
10 / 3 / 10
57.1% KP
24,821
29.1% share
16,985g
308 CS · 10.3/m
Puncake#TR1
Vex · Mid
5 / 4 / 4
25.7% KP
11,860
13.9% share
10,694g
190 CS · 6.4/m
Samira#DASH
Samira · ADC
4 / 6 / 11
42.9% KP
11,188
13.1% share
11,682g
187 CS · 6.3/m
porollo17#TR1
Seraphine · Support
1 / 6 / 20
60% KP
8,435
9.9% share
9,331g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
