Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Victory
Ranked Solo/Duo · 19 days ago
5 / 7 / 15
K / D / A
42.6%
Kill participation
1,017.2
Damage / min
12,748g
410.1 gold / min
24
10 placed · 2 cleared
212
6.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Camille · Top
6 / 8 / 9
46.9% KP
29,251
21% share
13,575g
211 CS · 6.8/m
Selo#TR6
Darius · Jungle
6 / 10 / 5
34.4% KP
19,640
14.1% share
13,311g
230 CS · 7.4/m
medoom#1009
Ryze · Mid
7 / 9 / 6
40.6% KP
34,439
24.8% share
12,118g
234 CS · 7.5/m
Hamza#Cengz
Corki · ADC
10 / 10 / 7
53.1% KP
43,475
31.3% share
19,001g
267 CS · 8.6/m
supking7#TR1
Karma · Support
3 / 10 / 13
50% KP
12,251
8.8% share
9,283g
29 CS · 0.9/m
Red side
VictoryLoki#0651
Sett · Top
5 / 7 / 15
42.6% KP
31,617
21.8% share
12,748g
212 CS · 6.8/m
manifest zoktay#catre
Locke · Jungle
18 / 4 / 13
66% KP
35,307
24.4% share
18,152g
242 CS · 7.8/m
convenience#swag
Akshan · Mid
17 / 6 / 9
55.3% KP
46,247
31.9% share
18,133g
233 CS · 7.5/m
G O A T#e m o
Kai'Sa · ADC
7 / 10 / 11
38.3% KP
19,411
13.4% share
14,658g
222 CS · 7.1/m
kediboku#5252
Seraphine · Support
0 / 5 / 31
66% KP
12,362
8.5% share
10,851g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
