Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Flex · 17 days ago
8 / 3 / 6
K / D / A
66.7%
Kill participation
720.5
Damage / min
14,930g
642.2 gold / min
25
6 placed · 5 cleared
239
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat18 05 21#AK180
K'Sante · Top
2 / 6 / 2
50% KP
11,332
23.2% share
7,467g
158 CS · 6.8/m
世界中に笑われても utsu p#鬱P鬱P鬱
Jarvan IV · Jungle
2 / 5 / 4
75% KP
8,631
17.7% share
9,067g
155 CS · 6.7/m
senqai#KR0
Orianna · Mid
2 / 3 / 2
50% KP
16,549
33.9% share
8,804g
229 CS · 9.8/m
OGC Scratch#TR59
Kalista · ADC
2 / 4 / 2
50% KP
8,826
18.1% share
10,867g
242 CS · 10.4/m
OGC Arthur#GOD
Nautilus · Support
0 / 3 / 4
50% KP
3,513
7.2% share
5,022g
14 CS · 0.6/m
Red side
VictoryLoki#0651
Garen · Top
8 / 3 / 6
66.7% KP
16,752
31% share
14,930g
239 CS · 10.3/m
Kaharu#TR1
Wukong · Jungle
8 / 1 / 2
47.6% KP
9,403
17.4% share
11,962g
211 CS · 9.1/m
İÇERİM ŞARABI#NTC
Gragas · Mid
5 / 2 / 4
42.9% KP
15,691
29% share
11,412g
215 CS · 9.2/m
Leansy#TR2
Yunara · ADC
0 / 0 / 6
28.6% KP
9,646
17.8% share
10,590g
234 CS · 10.1/m
adrian agreste#arwia
Lulu · Support
0 / 2 / 5
23.8% KP
2,603
4.8% share
5,783g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
